Contra and Paperboy RC Pro-AM Snapshots Taken From NESticle vX.XX
The Nintendo
Entertainment System was released in 1985, and took the gaming industry by storm.
It had the best graphics and sound at the time, and nothing could touch it.
Nintendo created great games such as the Super Mario Bros. Series, Castlevania,
Zelda series, and Mike Tyson's Punchout. The Nintendo also had a light gun called a "Zapper", and the
Power Pad.


Note: You must own a Nintendo Console to use this emulator.
NJ's Emus And Roms Pick: NESticle vX.XX
NESticle
nestcxxx.zip
| 333.0k | vX.XX | 07/06/98 | Dos | Bloodlust Software
nestc042.zip
| 329.0k | v0.42| 09/21/97 | Windows 95 | Bloodlust Software
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What it does
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NESticle emulates the basic NES hardware, along with several of
the memory mapping chips used by various games.
What's emulated:
-6502 CPU
-PPU
-VRAM/VROM
-Horizontal/Vertical mirroring
-Scrolling
-8x8 and 8x16 Sprites
-Dual joypads
-iNES Memory mappers fully/partially supported:
0,1,2,3,4,5,6,7,8,9,11,15,19,22,23,32
-Battery backed RAM
-Sound emulation
Other neat features:
-Multiple save states
-Joystick/"GrIP" support
-Network play (Win95 exe only)
-"Friendly" GUI
-VESA/DirectDraw support
-Fullscreen 256x224 VGA mode (DOS only)
-Save .pcx snapshots
-Editable pattern tables (CHR/tile/vrom)
-iNES single file cart format
-Wave output loggable
-Editable palette (with incorrect colors)
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What it doesn't do
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Lightgun
Mapper/compatibility problems
Palette changes during frame (W&W, Startropics)
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What you need
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A 486 or Pentium running DOS or Windows 95/NT.
The DOS version requires DOS4GW, available separately.
For the Windows version you MUST HAVE DirectX Version 3.0.
It's available somewhere on Microsoft's labyrinth of a website.
At least 16MB of memory for the Win95 version.
NESticle can take advantage of VESA 2.0 support if it exists.
If it does not exist, NESticle will resort to only the
video modes 320x200, 256x224, 256x240, 256x256.
256x256 has scanlines.
You need about 8MB of memory for the DOS version.
The DOS version supports true Soundblasters ONLY.
The Win95 version utilizes DirectSound for digital output.
Note: You must own the actual Nintendo Cartridge to use these rom images.
©1999 - NJ's Emus And Roms